PEER SHINOBI

A castle at night. Shinobi climb its walls and cross its roofs to kill the lord, and get out again. The Captain of the Watch commands the guards, but only knows what they see and hear. No server: everyone's browser is the castle.

Checking for a VR headset…

How to be a shinobi When night falls the lord walks his grounds with two samurai, from the keep's door to the tea houses and halls and back. Find him (his mark ◆ shows through walls), kill him, and get back over the wall before the watch closes in.
  • Stay out of the light. Lanterns, guards' lanterns and the captain's braziers make you plain to see; the moonlight hardly does. Creeping helps, running gives you away, and crouched in a bush you're all but invisible. Guards grow suspicious (?) before they raise the alarm (!).
  • Climb anything built: the wall, the towers, every roof. Walk the rooftops and the top of the wall. Drop down crouching, or the landing's loud.
  • The tanto kills silently from behind, or anyone who hasn't seen you. Kunai kill a guard who never saw them coming; shuriken only wound, but a blade that clatters on stone draws guards to look. Walk over a thrown blade to take it back.
  • Three wounds and you're down: another shinobi can hold E over you to help you up.
  • WASD move, Shift run, Ctrl creep, Space jump (hold at a wall to climb), Click strike or throw, 1 2 3 tanto, kunai, shuriken.
VR: squeeze an empty hand on a wall and pull yourself up. The tanto's on your left hip, kunai and shuriken on your chest: hold the trigger, swing and let go to throw. Touch: left thumb walks, right looks, hold CLIMB at a wall, STRIKE / THROW with what's picked in the strip.
How to command the watch Patrols walk their rounds, archers watch from the towers and samurai stay by the lord, and they all act on what they see and hear. You see only that: shinobi a guard sees, noises a guard heard, and a guard who's gone quiet once he misses his check-in, or another finds his body.
  • Pick out guards and send them. Search where there was a noise; set a watch where they'll come through; send them back to their rounds. Every guard you pull away leaves a gap.
  • Calls (each takes a while to come round): Braziers light an area for a minute; the Alarm bell puts every guard on the alert; Reinforce turns out two more guards; Move the lord sends him somewhere safer, or somewhere to bait a trap.
  • Desktop: click or drag round guards, right-click to search, H stand watch, R back to rounds, 1-4 calls. WASD / right-drag, wheel, Q E move the map.
  • Touch: drag, pinch and twist the map; tap guards, then tap where to search; WATCH and ROUNDS chips. VR: point, trigger picks out, grip sends, A cycles calls.

Open more tabs or share the URL to add players. With nobody playing the captain, the guards keep watch on their own. All games →