A castle at night. Shinobi climb its walls and cross its roofs to kill the lord, and get out again. The Captain of the Watch commands the guards, but only knows what they see and hear. No server: everyone's browser is the castle.
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How to be a shinobi
When night falls the lord walks his grounds with two samurai, from the keep's door to the tea houses and halls and back.
Find him (his mark ◆ shows through walls), kill him, and get back over the wall before the watch closes in.
Stay out of the light. Lanterns, guards' lanterns and the captain's braziers make you plain to see; the
moonlight hardly does. Creeping helps, running gives you away, and crouched in a bush you're all but invisible.
Guards grow suspicious (?) before they raise the alarm (!).
Climb anything built: the wall, the towers, every roof. Walk the rooftops and the top of the wall. Drop
down crouching, or the landing's loud.
The tanto kills silently from behind, or anyone who hasn't seen you. Kunai kill a guard who never
saw them coming; shuriken only wound, but a blade that clatters on stone draws guards to look. Walk over a
thrown blade to take it back.
Three wounds and you're down: another shinobi can hold E over you to help you up.
WASD move, Shift run, Ctrl creep, Space jump (hold at a wall to climb), Click
strike or throw, 1 2 3 tanto, kunai, shuriken.
VR: squeeze an empty hand on a wall and pull yourself up. The tanto's on your left hip, kunai and shuriken on your
chest: hold the trigger, swing and let go to throw. Touch: left thumb walks, right looks, hold CLIMB at a
wall, STRIKE / THROW with what's picked in the strip.
How to command the watch
Patrols walk their rounds, archers watch from the towers and samurai stay by the lord, and they all act on what they see
and hear. You see only that: shinobi a guard sees, noises a guard heard, and a guard who's gone quiet once he misses his
check-in, or another finds his body.
Pick out guards and send them. Search where there was a noise; set a watch where they'll come through; send
them back to their rounds. Every guard you pull away leaves a gap.
Calls (each takes a while to come round): Braziers light an area for a minute; the Alarm bell
puts every guard on the alert; Reinforce turns out two more guards; Move the lord sends him somewhere
safer, or somewhere to bait a trap.
Desktop: click or drag round guards, right-click to search, H stand watch, R back to
rounds, 1-4 calls. WASD / right-drag, wheel, Q E move the map.
Touch: drag, pinch and twist the map; tap guards, then tap where to search; WATCH and
ROUNDS chips. VR: point, trigger picks out, grip sends, A cycles calls.
Open more tabs or share the URL to add players. With nobody playing the captain, the guards keep watch on their own. All games →