A night in a haunted manor. Survivors search the house by flashlight for the keys to the gate. The Haunt watches from above, and sends things after them. No server: everyone's browser is the house.
Checking for a VR headset…
How to survive
When the hunt begins, four keys are hidden in the house. Put three in the pedestal by the gate and it opens: walk out
before the night's over. Keys go in your pocket as you walk over them, and into the pedestal as you walk up to it.
Your flashlight is your only weapon. Its beam burns shades away, sends crawlers running and slows brutes. But
it runs down, and while it's on (or while you carry a key) everything in the house can see you, the Haunt too.
Three hits and you're down. Crawl to the others: hold E over someone who's down to help them up
before they bleed out.
Shine your light on the presence you'll sometimes glimpse in the dark, and the Haunt recoils.
WASD walk, Shift run, Ctrl creep, Click or F flashlight, Hold E help someone up.
VR: the flashlight's clipped to your chest: take it with a grip and pull the trigger. Hold A to help someone
up. Touch: left thumb walks, right looks, LIGHT switches the flashlight, HELP UP appears by the downed.
How to haunt
Dread builds through the night, faster with more survivors inside. Spend it on your powers, but only where no survivor
is close by or can see, and never by the pedestal. Lights burn monsters that walk up to them, so lie in wait and spring an
ambush with a whisper.
Shade (20): drifts after anyone it sees; burns fast. Crawler (30): quick, and runs from light.
Brute (90): slow, hard to burn, and hits twice as hard. Whisper (25): your monsters within 16 m come to it
(after the nearest survivor, if any), and lights within 10 m die for 4 seconds.
Desktop:1-4 or a card, then click. Click or drag round monsters to pick them out; right-click
sends them (onto a survivor you can see to go after them). WASD / right-drag moves, wheel zooms, Q E turn.
Touch: drag, pinch and twist the house. Tap a card, then tap. Tap monsters to pick them out, hold to gather
those nearby, then tap where to send them.
VR: you loom over the house. Point your right hand: A picks a power, the trigger uses it or picks
out a monster, the grip sends them. Left stick walks, right stick turns and rises.
A flashlight on your presence (where you point) drives you back and costs you dread.
Open more tabs or share the URL to add players. With nobody playing the Haunt, the house haunts itself. All games →